Energy Traveler: Tropical Rainforest

Project Overview

Track ENERGY FLOW and MATTER CYCLING in a tropical rainforest.

Game Objective

Complete 3 CYCLES using the correct food paths and keep the ecosystem balanced.

Game Rules

  • Click organisms in the correct food-chain order after selecting a producer
  • Energy decreases at each step following the 10% rule
  • Reaching the decomposer returns nutrients to the soil and restarts the cycle
  • Valid Path A: Leafy Shrub → Grasshopper → Frog → Decomposer
  • Valid Path B: Banana Tree → Monkey → Snake → Decomposer
  • Valid Path C: Fig Tree → Bird → Eagle → Decomposer
  • Cycle 1 (Normal Flow Tutorial): no disturbances, complete the standard path once
  • Cycle 2 (Imbalance Cycle): random instability appears (too many herbivores or too few plants), and you must use Add/Remove to restore balance
  • Cycle 3 (Broken Ecosystem Cycle): one trophic level starts missing (or plants are weak), so rebuild the ecosystem before continuing
  • Some organisms may disappear temporarily during disturbances
  • Incorrect clicks reset your current progress

Scientific Concepts

  • Energy flows in one direction and decreases at each trophic level
  • Matter (carbon, oxygen, nutrients) cycles continuously in the ecosystem
  • Decomposers are essential for recycling nutrients back to plants

Energy Traveler: Tropical Rainforest

Only ~10% of energy transfers to the next trophic level

Process Status

Choose molecules to activate the current biological step.